bio

Gabriel Dunne’s work represents his continuous investigations of visual, audible, and physical frequencies of natural and technological perceptual and imperceptible realities. His process is based on sound, space, still and moving visual image, architecture, installation, sculpture, and utilizes custom software and hardware systems and performance tools. He has show and performed at galleries and museums across the world, including NYMoMA, SIGGRAPH, Barcelona Festival Sonar, Interferenze Italia, and numerous publications. He is a San Francisco native.

Since graduating Cum-Laude from UCLA's Design and Media Artts (DMA), he has worked as a visual effects supervisor, animator, graphic and code artist for Motion Theory, creating visual effects for award-wining music videos and commercials, receiving numerous AIGA, ACIP, and Type Directors awards. He later worked for Google and Stamen Design producing data visualizations, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. He's consulted for Obscura Digital, contributing to immersive, multi-sensory experiences for public space, environments, and installations. Starting in 2005, he was a partner in Tessellated Group, an engineering and design company, contributing to multiple invention patents in clean-tech structural manufacturing processes. He co-founded Oooshiny in 2007, a community and meetup for artists working with code, and later was a founding artist in residence at Gray Area Foundation for the Arts in 2007 where he created Seaquence, a collaborative music-creation project. He later participated as an Artist in Resident at Autodesk. In 2015 he Co-founded Okaynokay -- an R&D Lab with Ryan Alexander, focusing on custom tools, processes, and art experiments.

studio contact

email: studio at gabrieldunne dot com

network

okaynokay
twitter
instagram
flickr
vimeo
instructables
blog
linkedin

c/v

bio

2015 Co-Founder/Partner, Okaynokay R&D Lab, CA USA
2015 Artist in Residence, Autodesk, CA USA
2014—2015 Creative Developer, Obscura Digital, CA SA
2013 Designer and Software Engineer, TEEM, CA USA
2010—2013 Youth Programming Instructor, Bay Area Video Coalition, CA USA
2009 Co-Founding Artist in Resident, Gray Area Foundation for the Arts, CA USA
2007—2009 Designer and Software Engineer, Stamen Design, CA USA
2007 Co-Founder, Oooshiny community and meetup for artists working with code
2007 Designer and Software Engineer, Google Inc, CA
2004—2006 Code Artist, Graphic Software Developer, VFX Supervisor, Motion Theory, CA USA
2004 Chief Design and Technology Officer, Tessellated Group, CA USA
2003 B.A., Design + Media Arts, UCLA, CA USA
2002 Experimental Print Design, Pont Avent School of Contemporary Art, France
1999 Fine Arts + Architecture, College of Marin, CA USA
1981 Born, San Francisco, CA USA

selected performance

2017 Soundwave (8) Infrastructure, w/Cullen Miller (Latency), CJM, SF CA
2017 IDP, Hyde St Studios, San Francisco, CA
2017 Night Rounds, w/Stephanie Sherriff, The Lab, San Francisco CA
2017 Ethereal Channels, w/Paul Clipson + Stephanie Sherriff, Emeryville CA
2017 DAN, DNA Lounge San Francisco, CA
2017 Empathetic Waves, w/Paul Clipson, ATA San Francisco
2016 Soundwave (7) Architecture, w/Stephanie Sherriff (Aestral Orient)
2016 Textures and Structures, Exploratorium, CA
2016 Textures and Structures, FINITE, San Francisco, CA
2016 Textures and Structures, Gray Area, San Francisco, CA
2014 CCRMA Modulations, Live Visuals, Palo Alto, CA
2013 ATOM TM, Live Visuals, San Francisco, CA
2012 UP Festival, Live Visuals, San Francisco, CA
2012 CCRMA Modulations, Live Visuals, San Francisco, CA
2011 Sepalcure, Shigeto, Simple, Santa. Live visuals. Gray Area, San Francisco, CA
2011 ICOSI, Milieux Sonores: Sound and Imaginary Space, GAFFTA, San Francisco, CA
2010 ICOSI, Biennial of the Americas. Denver, CO

selected exhibition

2018 Gray Area Festival, San Francisco, CA
2018 Ethereal Summit, New York, CA
2017 Loczi Design, San Fracisco, CA
2016 Activate Space, Loczi Design, San Francisco, CA 2016 "In Living Color", Loczi Design, San Francisco, CA
2015 NAAG XY, "NEAT: New Experiments in Art and Technology", Contemporary Jewish Museum, San Francisco CA
2015 NAAG, Mumbai, India
2015 Autodesk Pier9 Artist in Residence Show, San Francisco CA (Hyper Terra)
2014 Vatica Dahlia "Rites", San Francisco, CA
2013 Vatica Dahlia "Rites", Brooklyn, NY
2013 Tetra Field, 11/01 Codame #SENSES, San Francisco CA
2013 Stars, Supernova, David Bower Center, Berkeley CA
2013 Stars, Night Lights, SOMArts, San Francisco CA
2012 NAAG. Delhi, India
2010 Stars, Powers of 10, Gray Area, San Francisco, CA
2009 Seaquence, Gray Area, San Francisco CA
2008 Cabspotting, Stamen Design, "Design and the Elastic Mind", NYC MoMA (Permanent Collection). New York, NY
2006 Interferenze: Naturalis Electronica, Valle Caudina, Italy
2006 Festival Sonar, Barcelona, Spain
2005 :Output Festival, Amsterdam, Netherlands
2005 CiberArt: International Festival of New Technologies, Bilbao, Spain
2003 Sur(Face), UCLA, Los Angeles, CA
2003 Eyberrations Digital Film Festival, Irvine, CA
2002 Melbourne International Film Festival, Melbourne, Australia
2002 Experimental Works On Paper, Rennes, France
2002 Jaquez Gallery Collection, Pont Aven, France
2002 narr@tive: Digital Storytelling, Hammer Museum, Los Angeles
2002 "Monster", UCLA Student Show, Los Angeles, CA

residencies / collaborations

2018 Twilight Engines by Vishal K Dar (Okaynokay), San Francisco, CA
2014-2015 Artist in Residence, Autodesk, San Francisco, CA.
2011-2012 Studio Collaboration w/ Vishal K. Dar, New Delhi, India.
2009-2010 Artist in Residence, Gray Area Foundation for the Arts, San Francisco, CA.

teaching / talks / symposia

2017 Sculptural Screens Worksho, Stanford University, Guest Lecturer
2014 Gray Area Creative Code Fall Immersive: Projection Mapping, San Francisco, 3 day workshop,
2014 Gray Area Creative Code Summer Immersive: Projection Mapping, San Francisco, 3 day workshop,
2013 Procedural Animation w/Processing, Upload Festival, San Francisco, 4hr workshop
2012 Film/Code/Remix, BAVC, San Francisco, year-long youth program
2012 Processing, ACCU, Symantic, Palo Alto, 2hr demo/presentation
2012 Processing, ACCU Davis Linux Users Group, Davis, CA, 2hr demo/presentation
2011 Open Source: Creative Code. BAVC, San Francisco, year-long youth program
2011 Processing 101 Workshop, GAFFTA, San Francisco, 2-week course
2010 Open Source Programming. BAVC, San Francisco, year-long youth program
2010 Prototype: Resident Artist Symposium, GAFFTA, San Francisco, talk
2010 Creative Coding: Introduction to Processing, GAFFTA, San Francisco, weekend course
2009 Creative Coding: Introduction to Processing, GAFFTA, San Francisco, weekend course
2009 Introduction to Processing, GAFFTA, San Francisco, weekend course
2006 "Celestial Mechanics", Datavis Dome Projection. SIGGRAPH, Boston
2005 "Celestial Mechanics", Datavis Dome Projection. SIGGRAPH, Los Angeles
2007 Introduction to Processing. Makers Faire, San Mateo, 2-hour workshop
2005 Programming and Design, UCLA student workshops, Los Angeles, 1-day workshops
2004 Maya Student Workshop Series, UCLA, Los Angeles, weekly series
2003 Typography Workshop Series, UCLA, Los Angeles, 1-day workshop
2003 Software Workshop Series, Maya/Photoshop/Illustrator/After Effects. UCLA, Los Angeles
2002 Flash/Director Workshop Series, UCLA, Los Angeles, weekly series

awards / publications

2016 Push+Turn+Move, "Seaquence" Featurette
2005 Type Directors Award for Typography and Motion Graphics (Motiontheory)
2004 ACIP Award for Motion Graphics (Motiontheory)
2003 AIGA Award for Motion Graphics (Motiontheory)

clients / commercial & institutional affiliations

Autodesk
Obscura Digital
Stamen Design
Helios Interactive
Gray Area Foundation for the Arts
Tessellated Group
Motion Theory
NASA
FAA
Apple
Google
BAVC
Samsung